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GB - Related games

Presentation:
version 2000

Presentatie:
versie 2000.

 

 

Number of versions: 28

Edition: September 3, 2008

With thanks to Alan Knox - Glasgow and Jean-François Dias - France for their cooperation.


Brer Fox an' brer Rabbit.Edition: BRER FOX an' BRER RABBIT
Publisher: Newbie Game Company - Annan - Scotland
                  Patent 1913 - London - England -1913
Dimensions of the box: 23 x 23 x 1.9 cm
  of the unfolded board: 43 x 43 cm
The game:
This copy of a very early commercialised UK game is from the collection of Phil Orbanes - USA.

This game is based on the Landlord's Game, a game invented as early as in 1903 by the American lady Lizzie Magie, owner of the Economic Game Comp. - N.Y.. Lizzie was a follower of Henry George. (Georgism, is a philosophy and economic theory that follows from the belief that although everyone owns what they create; land, and everything else supplied by nature, belongs equally to all humanity.) 
The "fox" has Lloyd George's head on the cover of the box. He was the Prime Minister of England in 1913. His economic policies encouraged his opponents to publish "Brer Fox an' Brer Rabbit" to demonstrate the "evils" of his policies.

The game was introduced by the next article in the Scottish magazine "Land Values", May 1913,  which specialized in political efforts to reform the taxation of land:

" "The Landlord's Game"Brer Fox an'Brer Rabbit -1913.
This most interesting and amusing game has just been published by the Newbie Liberal Committee, and a more enjoyable way of passing these long, dark evenings than by playing the "Landlords' Game has yet to be thought of.
The board is marked off in spaces, each representing a property - it may be an estate, a house, a fishery, or a grouse moor (no mercy is shown to the poor player found trespassing there) - and on each space is printed the rent and sale price of the property. Cards, corresponding to the spaces, are dealt round, and the players (there may be two, three or four) providing themselves with counters representing £2,000, buy up as much property as they can afford. This purchase money goes into the "Public Treasury". Beginning at the "Mother Earth", and throwing the dice in turn, the players move their pawns round the board according to their throws, paying the rent of the spaces on which they land to the respective owners of the properties. Each time "Mother Earth" is passed the player is supposed to have performed a certain amount of labour, and receives £100 wages, the winner being he, who after passing "Mother Earth" five times, has amassed most wealth in property and money.
Many are the difficulties to be overcome in the journey round the board. A player may speculate and lose heavily, he may become bankrupt and have to go to the "Poorhouse" while his property is put up for auction for the others to bid for, or he may be caught poaching on "The Solway Fisheries" or "Lord Tomnoddy's Grouse Moor" and be sent to "Jail", from which he can only come out on payment of a heavy fine. Worse still, he may get into "Dottyville Lunatic Asylum", out of which, as may well believed, it is difficult indeed to escape.
Or a player may land on a space marked "Chance", in which case he draws a card from the pack marked "chance". His "chance" may be a "Week-end with Lord Tomnoddy" and the card instructs him to "pay £3 in tips to Flunkies to the owner of "Lord Tomnoddy's Grouse Moor", or it may be "Blackmail from Ratepayers for Water Monopoly", and he receives £50 from the Public Treasury.
Again a player may draw a Luxury card which counts £100 at the end of the game. Think of drawing the luxury of "A £1,000 dinner with the Duke of Westminster"!
There are many other adventures awaiting those who purchase the game, and we can promise to those that there will not be a dull night for the rest of the winter.
"The Landlords' Game" is published at the nominal price one shilling, and all land taxers should make a point of obtaining the game.
Application should be sent to Miss Clarke, Newbie, Annan. "
(Annan appeared to be a small Scottish town, close to the English frontier and situated along the north side of the Solway Firth bay.)

The gameboard is not mounted. It was simply printed on heavy paper and folded into quarters. 

From Mother Earth onwards all 23 numbered spaces (without any color bar) on the green game board are:

(1) Three Acre Cow Farm - (2) Market Garden - (3) Tareham Steam Laundry - (4) Solway Fisheries - (5) Imperial Taxes - (6) Gaol/Luxury - (7) Imperial Taxes - (8) The Midland Railway - (9) Dottyville Lunatic Asylum - (10) Undeveloped Coalfield - (11) The Zoo - (12) Pourhouse/Chance - (13) Daily Mail Offices - (14) Elephant and Castle Public House -(15) Lord Tonmoddy's Grouse Moor - (16) The British Museum - (17) The House of Lords - (18) Lord Broadacres' Estate - (19) Undeveloped City Site - (20) Selfridge's Store - (21) Grey Goose Common - (22) Westminster Abby and (23) The Bank of England.

This game can be played at 3 levels of difficulty:

1. Buying the land.
     Having received their starting amount of £3000 players can buy Site cards (sort of property deeds) for  which they have to pay Capital land value (sale price of the land) into the 
     Bank
and place a Sold ticket, of the same color as of his token, on his site. 
    The players start moving over the bord from Mother Earth and according to the total number on both dice or on just one, at choice.
     Landing on a site the player have to pay Annual land value (rent) to the owner of the site. Unbought sites are rent-free.

     * On landing on Solway Fisheries or Lord Tonmoddy's Grouse Moor one must go to Gaol (jail), unless he can strike a private bargain with the owner to be let off.
     * On Dottyville Lunatic Asylum one must wait there in accordance with instructions.
     * On Lord Broadacres'Estate one must go to Gaol without alternative.
     * On Imperial Taxes one must pay Breakfast-table Duties or Tobacco Duties into the Public Treasury.
     * On a Luxury or Chance site one must draw a Luxury or Chance card and follow the instructions.
      
      If a player should be unable to pay his debts he must go to the Poorhouse until his debts are paid.
      A player receives his Wages each time he passes Mother Earth. After making 3 complete rounds he is entitled to an Old Age Pension every time he passes Mother Earth. 
      At the beginning of the game Wages are £200 and Old Age Pensions £30, but when all the Sites are bought up, Wages are halved, and Rents and Taxes are doubled.

2. Improving the land.
     In this part of the game each player receives a further £3000 from the Bank. The Improvement cards are exposed on the table and players begin to improve their land 
     taking into account that:

      * a player (not necessarily the owner of the site) must pay the Capital to the Bank.
      * Undeveloped Sites cannot be improved in this level.
      * a player landing on an improved site must pay Annual land value (rent) to the owner, Interest (rent of improvement) to the owner of the improvement and Rates (taxes) to 
         the Public Treasury.

     Whenever a player's property is all improved his Wages are raised to £300, but again, when all sites are bought up, Wages are halved, and Rents, Taxes and Rates are doubled.

3. Unrating Improvements and Taxing Land Values.
     In this part of the game Industry and Enterprise are relieved of all Rates and Taxes, and a new standard of rating is put into operation: Land values. It will now pay the 
     players to improve their properties as fast as possible.

     * The owner of Solway Fisheries now have to pay the Annual land value (rent) of £20 to the Public Treasury. He now finds it no longer to hold it, so he is glad to sell it to 
        the Government at half its value and the Gaol penalty is thereafter annulled.
     * The same for Lord Tonmoddy's Grouse Moor. Since Lord Tomnoddy is no longer able to send trespassers to Gaol, or levy blackmail from poachers, moreover having, 
        like other landlords, to pay Land Values Tax, he emigrates to Canada, leaving his steward to collect the rents and pay them to the Public Treasury.
     * Lord Broadacres'Estate has now been turned into a Public Park and the Gaol Penalty is annulled.
     * Undeveloped Sites are now assessed at full value for Land Value Tax, and their owners have now an interest in improving them to the utmost.
     * Breakfast-table Duties or Tobacco Duties are aboloshed, being no longer necessary for revenue.

Any player becoming bankrupt need no longer go to the Poorhouse, as he can betake himself to the nearest Natural Opportunity Space, where land is free and where he can earn wages to pay his debts. At his next throw he receives £100 wages, and if he can then pay his debts, moves on. If he is still unable to pay all his debts he must remain on the Free Land till he has accumulated sufficient cash to clear himself. He receives £100 wages at each throw.
Wages rise to £500 on passing Mother Earth, whilst Poverty and Unemployment disappear for ever.

 

Totopoly - 1938.

Edition: The New Game Totopoly  - small green box with separate game board            
              "By the manufacturers of 'Monopoly' "
Publisher: John Waddington Ltd. - London and Leeds - 1938
Dimensions of the box:: 37.5 x 17.5 x 4 cm
The game:
This edition is from the collection of David Miller - UK.

David knows to tell that this first edition was released by Waddingtons in 1938. The inventors were a Walter Lee and Roy Palmer from Leeds. The game was registered under the UK patent number 505365. So there is no relation with the American games inventor and manufacturer Parker Brothers. However, in the same era Parker Brothers introduced Monopoly to their recently acquired European business contact John Waddinton (see: "The Game Makers, the story of Parker Brothers", by Philip E. Orbanes, page 99). It is obvious that Mr. Waddington did the same as the Parker Brothers, viz. lifting along with the tremendous succes of Monopoly to get a better turnover!

The idea of the game is that racehorses are leased by players, and trained by them for the race. Players have the opportunity of leasing horses at first option, that is through the deal, and later the chance arises to lease additional ones in the auction sale. In the same way players will acquire temporary ownership of a racing stable, veterinary surgeon's practice or forage merchant, etc.
When all the horses and businesses have been sold, the training of the horses then commences. Players may have to get trainers'and vet.'s reports on the progress of their horses, and it will be found when training has finished that some horses have made more progress than others by acquiring advantage cards, and have therefore more chance of winning the race.
Totopoly tokens. Whilst it is possible by careful play in the race for any of the horses to win, the black (Dark Warrior - Flamenco - Dorigen) ones have more change than the red (Marmaduke Jinks - Leonidas II - Overcoat) ones, the reds more chance than the yellow (PLay On - Priory Park - Knight Error) ones, and the blues (King of Clubs - Jerome Fandor - Elton) least chance of all, but it may be found that during training a blue or yellow horse has improved so much that it has an equal chance with the blacks and reds. Naturally, the horses with the most chance in the first place and those that improve well in training, will be "backed" the most on the Tote, but, as in real racing, an outsider can always give players a big surprise.

The winner can either be the one with the most money at the end of the race, or the one with the winning horse. This should be decided at the beginning of the race!

Stevedon stable. For all editions applies there are:

a Sale and Training ring on one side of the game board and a Racecourse on the other. The training have to be 
played with 2 dice, the racing with but 1.

2 stables:Stevedon, where the light weights - yellow and blue horses - are trained and Walroy for the heavy 
weights, the black and red horses.

3 officials in the game: a Banker, an Auctioneer, a Steward and a Tote clerk (and if desired even a Bookmaker).

3 horses per color, each well stored in an own place.

36 trainer's report cards (18 per stable).

80 colored advantage cards (20 per group of horses).

20 white disadvantage cards.

banknotes in 4 denominations: 1 - 5 - 25 and 50.

a totepad.

2 dice.

Features of this edition are:

The horses shown on the lid trot rightwards.

The band on the lid and board is red - white - black - white - red.

The game board is too long to be stored inside the box.

The tokens consist of lead horses.

The banknotes are printed in black on colored paper.resp. 1 - 5 - 25 and 50 (white).

 

 

Totopoly, Deluxe edition 1938.Edition: The New Game Totopoly  - oversized black box            
              "By the manufacturers of 'Monopoly' "
Publisher: John Waddington Ltd. - London and Leeds - ±1938
Dimensions of the box:: 53 x 37.5 x 6 cm
The game:
This edition is from the collection of David Miller - UK.

The box of this Deluxe edition is importantly larger, in such a way that it can contain the 
game board.

Features of this edition are
:

The horses shown on the lid trot rightwards.

The band on the lid and board is green - white - black- white - green

The game board fits inside the box.

The tokens consist of lead horses.

The banknotes are printed in black on colored paper.resp. 1 - 5 - 25 and 50 (white).

 

 

Totopoly - 1949.Edition: The New Game Totopoly - small box with with separate game board          
              "By the manufacturers of 'Monopoly' "
Publisher: John Waddington Ltd. - London and Leeds - 1949
Dimensions of the box:: abt. 25 x 28 cm
The game:
This edition is from the collection of Jimmy Reus - NL.

This post-war edition is like the Monopoly issues, subject to the restrictions of the use of material. Therefor, like in the Monopoly editions of this era, the tokens are not of metal but consist of a wooden base and a cardboard figure.

Features of this edition are:

The horses shown on the lid trot rightwards.

The tokens consist of cardboard figures on a colored wood base.

Too small a box to contain the game board.

The banknotes are printed in black on colored paper.resp. 1 - 5 - 25 and 50 (white).

 

 

Totopoly - ±1960.Edition: The Great Race  Game Totopoly              
              "By the manufacturers of 'Monopoly' "
Publisher: John Waddington Ltd. - London and Leeds - ±1960
Dimensions of the box::  abt. 53 x 37.5 x 6 cm
The game:
This edition is from the collection of Jimmy Reus - NL.

Features of this edition are:

The horses shown on the lid trot leftwards.

The tokens consist again on metal horses.

The box is that large again that it can hold the game board.

The banknotes are printed in black on colored paper.resp. 1 - 5 - 25 and 50 (white).

 

More Totopoly editions to be found in David Moss' site http://www.totopoly.com/, also showing the French (Ascot), Australian (Totopoly) and Italian (Totòpoli) editions.

 

 

Marble Arch ±1985.Edition: Marble Arch, bar code 700406
            
"Outwit Your Rivals in The World Of High  Stakes And Hotel Empires"
Publisher: Parker Bros./Kenner Parker - ±1985
Dimensions of the box: 26 x 50.6 cm
The game:
This edition is from the collection of David Miller - UK.

This Uk edition considerably differs from those of other European issues in that it doesn't bear the name of the most expensive street of the Monopoly game: Mayfair. I have no idea what the reason for this can be, but since it is a game of getting properties and increasing your fortune like in Monopoly, this game, in 1985 issued by Parker Bros., has to be mentioned in this Lexicon. 
The idea however differs importantly from Monopoly: The board is oblong: 22.5 x 89 cm and contains 4 colored groups of 5 spaces each, of which the maximum of 4 players have to collect the properties cards
The 4 tokens are respectively a Pram, Roller skate, Sail boat and a Moped. There are 3 dice, one of them being white and provided with an F (Fortune), W (Wild) and one of the colors of each of the 4 spaces on the other 4 sides. 
Furthermore are 80 hotel units, 20 per color of the tokens. Dependent on the number of players each player gets 14 to 20 hotels. He is to build these, subject to the number of pips thrown, on spaces at choice. The Fortune cards will help. The token is always put on the space relating to the total of the property cards the player possesses. Player can no longer take part when he has no more hotels. Winner is of course the one who finally has most properties.
The cover shows a "years twenties"-like illustration of a lane with a London double-decked bus. The white bottom of the box shows the long game board in black and white.

The set was manufactured by Waddingtons - London and Leeds.

Identical games are Advance to Boardwalk (USA), Bau auf der Schossallee (D), Parco della Vittoria (I), La Calle Mayor (E) and Ga verder naar Kalverstraat (NL).

 

 

European Edition 1991, English version.Edition: European Edition - English
Publisher: Parker/Tonka/Waddingtons - 1991
Dimensions of the box: 27 x 27 x 8.4 cm
The game:
This edition is owned by David Miller - UK.
Great Britain is one of the 12 countries of the European Community in this era. The  token representing this country is of course the Tower of London.
The other 11 tokens are:
Blarney Castle (Ireland), Brandenburger Tor (Germany), Abby of Clervaux (Luxemburg), Atomium (Belgium), Parthenon (Greece), Eiffeltower (France), Grundvig Church (Denmark), Leaning Tower of Pisa (Italy), Torre de Belem (Portugal), La Sagrada Familia (Spain) and of course a windmill for The Netherlands.

The properties are well-known streets in the joining countries, viz.:

Denmark: Strandvejan - Slotsgade

Belgium: Louizalaan - Beenhouwersstraat - Grote Markt

The Netherlands: Coolsingel - Lange Poten - Kalverstraat

Spain: Paseo de la Castellana - Gran Vía -Las Ramblas

Great Britain: Oxford St. - Piccadilly - Park Lane

Italy: Via Veneto - Via Condotti - Via Monte-Napoleone

France: Avenue Foch - Avenue des Champs-Elysées - Rue de la Paix

Germany: Königsallee - Kurfürstendamm

The 4 stations are replaced by airports of the countries: Luxemburg - Portugal - Greece and Ireland.

In the period this game was launched on the market it was believed that the European currency would become ECU. That is why there are 7 banknotes with this game, all having the same illustration, in the denominations: 10 - 50 - 100 - 200 - 500 - 1000 en 5000 ECU. The back shows ECU in a black circle with 12 stars. Because "investments are internationally done a large amount of money is necessary" and that is why there is twice as much money with this issue.  The banker's tray of this game is a black plastic insert with 13 holes.
The backside of as well the Chance- as the Community Chest cards is blue. In the stars circle is a ? with Chance and with the Community Chest cards …. a Belgian ECU coin. The houses and hotels are made of glossy wood and do have a roof edge. 
The dice are blue and their pips are again stars of course.

This set was made in "Waterford, Republic of Ireland".

 

 

American Anti Monopoly Ed. 1996Edition: Anti-Monopoly, Ref. 5906
Publisher: TALICOR, Inc. - 1996
Dimensions of the box: 23.2 x 45.6 cm
The game:
Anti-Monopoly is an upgraded version of the Atlantic City Quaker game named monopoly. Professor Ralph Anspach invented the game and Professor Irvin Hentzel did the mathematics.

In Anti-Monopoly, players play either by monopoly or competition rules fixed at the beginning of the game. Competitors charge fair rents, build as soon as they own a property, put 5 houses on their properties and occasionally go to Price War. Monopolists extort monopoly-high rents from their poor tenants, build only after they have monopolized a colour grouping, restrict supply by putting only 4 houses on their properties and occasionally go to Prison.
The good guys are the small entrepreneurs and the bad guys are the monopolists. Since players do not play by the same rules, fairness is achieved by a patented technique of equalizing the win probabilities, a technique made possible only by the computer age.

Anti-Monopoly requires more sophistication and strategic thinking than Monopoly because competitors make more money than monopolists in the beginning of the game but monopolists can catch up later, especially if competitors don't watch their money. This eliminates a weakness in the other game where one often knows in the beginning who is going to win, even though the game can drag on for a long time. The conflict between competitors and monopolists adds excitement to the game.

The board contains the streets of 8 American cities, viz.: New Orleans, Los Angeles, Chicago, Philadelphia, Boston, Washington, San Francisco and New York. The colors of the streets are respectively: light green, brown, light purple, dark green, blue, dark purple, light braun and redish braun
Instead of stations here are, very neutral: U.S.Railroad, U.S.Bus Company, U.S.Air Line and U.S. Trucking Company. When you mortgage a property you have to turn over the title deed in exchange for the appropriate (half as big) mortgage note.
The banknotes are very poor.
Instead of Chance and Community Chest cards there are 25 Competotor and 25 Monopolist cards. This are white cards with nice illustrations and texts (see for examples: http://www.antimonopoly.com) . There are 6 tokens, 3 Large Pawns and 3 Small ones. There are 35 houses and 15 Apartments
Really a very special game.

 

 

Badman & Robin - 1997.Edition: Batman & Robin - Collector's Edition
Publisher: USAOPOLY, Inc. - 1997
Dimensions of the box: 25.4 x 50.8 cm
The game:
This game is made after the film of Batman and Robin intervening 
in the battle for supremacy in Gotham City.
The predominant colors of the box as well as of the game board are black and red. Besides the symbols of Batman and Robin, the cover also shows pictures of the leading persons. At the bottom of the box is a nice picture of the game board with the attributes. The back side of the board is black.
The inside of the box contains a cardboard insert, but instead of "the FAQ's" it shows once more the pictures of the leading persons. The remaining space is filled by a tray of soft, white plastic.
The 8 tokens are very special and bear a stamp of DC Comics in their feet. Besides the symbols of Batman and Robin, a leaf and a big diamond there are 4 vehicles among which Batmobile and Freezemobile. The "streets"are of course locales from the spectacular feature film, like: Biker Alley, Pamela Isley's Lab, Holographic Gym, Mr.Freeze's Cell, Wayne Manor Garage, Blossom St. Station and Batcave
The 32 houses are grey whereas the 12 red hotels are mansions.
The money consists of banknotes of "The City of Gotham" and the currency is Simoleon.
The Chance and Community Chest cards are mentioned as such in the instructions, but in the game they are marked by the symbols of Batman and Robin. Their texts and illustrations relate of course to the story, such as: 

Batskiff slips on ice. Go back 3 space.

From sale of surplus crime fighting equipment You Get $ 45.

On the box is said this game is imported into the E.U. by:

Warner Bros.Studio Store Ltd.
c/o 135 Wardour Street
LONDON W1V 4AP - ENGLAND

The issue price amounted to  £28.00 (€ 27.-) March 1998.

 

 

Waddingtons Ed. of Star Wars, 1997.Edition: Star Wars - Collector's Edition, Ref. 40786/
Publisher: Waddingtons/Hasbro Inc. - 1997
Dimensions of the board: 26.8 x 40.3 x 5.3 cm
The game:
This version of Star Wars has the same ref. number as the American one, but because this one  comes from the Irish works it has the new standard length and width dimensions of all Hasbro games, as a result of which it is almost 11 cm shorter. The Rules are not luxurious like with the Limited Edition of Parker Brothers.

Although the game is of course the same there are a number of great diffences in execution between the American and this English version. So the colors of the Dagobah and Hoth spaces are resp. dark purple and light blue on the American board while they are  mahogany and dark blue on the English one. The 8 pewter tokens come from the same manufacturer which appears from stamp in the base "©1996 LFL". Each token is a well-known character from Star Wars. The Rebel Alliance consists of Luke Skywalker, Princes Leia, Han Solo, Chewbacca and R2-D2. The fighters for the Galactic Empire are Darth Vader, Boba Fett and the Stormtrooper. The vehicles used by the Rebels are light grey X-Wing Fighters and Corellian Freighters and those of the Imperials are the dark grey Tie Fighters and Star Destroyers.

Differences and similarities between the standard Monopoly-set and Star Wars in Parker Brother's (Collector's Limited) Edition and Waddingtons (Collector's) Edition are:

MONOPLY standard

STAR WARS
(Parker Bros)

Limited Collector's Edition

STAR WARS
(Waddingtons)
Collector's Edition

board folded once

board folded once

board folded twice

up to 10 tokens (hat, car, etc.)

8 tokens: 5 Rebels,
3 Imperials

ditto

streets in cities

space-locations; dimensions of the cards with white edges:
67 x 77 mm

space-locations; dimensions of the cards with black edges:
56 x 87 mm

Income Tax and Luxury Tax

Docking tax/Bounty

ditto

currency = Pounds

currency = Imperial Credits, dim.of the notes = 53 x 100 mm
(1996 Hasbro Inc/Lucasfilm Ltd)

currency = Imperial Credits, dim. of the notes = 47 x 92 mm
(1997 Lucasfilm Ltd/Hasbro Inc)

--

5 "gold" coins of 1000 credits each

ditto

green houses + red hotels

2 sets of grey space vehicles

ditto

Chance and Comm.Chest cards

Imperial and Rebel cards;
dimensions 45 x 76 mm

Imperial en Rebel cards;
dimensions. 56 x 87 mm

The price of this set amounted to Kuna 400.- (US$ 66.-) in June in Croatia.

 

 

Waddingtons ed. of WC France98.Edition: WC France 98 Edition, Ref. 19618/
Publisher: Waddingtons/ Hasbro - 1997
Dimensions: 40 x 27 x 6.5 cm
The game:
Although this box is, like the one of other European countries, in the colors dark blue, silver and of course red, this game is published under the flag of Waddingtons instead of Parker Brothers (see the picture of a part of the bottom of the box). So this game is also manufactured in Ireland.

The game board spaces can hardly be found on the cover, but so a couple of football players, eachone in an energic posture but not in a match position. The lid also has a hologram with the France 98 logo. On the bottom of the box is a clear picture of the game board and its attributes. Besides it shows the innerbox being a football ground. It is remarkable that at the shown bank notes on this issue denomination 1 is on top whereas the 100 is in f.e. the Dutch set. It is to be expected that the green street of England is on top of the stack under the transparant picture of the 8 metal tokens.
It also strikes the Chance and Community Chest cards to be replaced by Away and Home cards, with of course matching texts like "Transfer to Brasil" and "You have missed a penalty. Pay 2000 fine".
The bankers tray is of soft dark blue plastic and has a special space for the square game board. In this game the properties are of course national soccer teams, viz. those of the 22 best clubs of the official worldlist as it is composed by the FIFA on the basis of the results of the countries in all worldcup finals since 1930.

On the game board they are respectively: Scotland - Switserland - Romania - Chile - Mexico - Belgium - Austria - Czechoslovakia - The Netherlands - Poland - Hungary - Yugoslavia - France - Sweden - Uruguay - Russia - Spain - England - Argentine - Italy - Germany and Brasil
Except for the well-known colored bars the spaces are furthermore characterized by a T-shirt of the concerning country.
The stations are replaced by the 4 most important stadiums of France, viz. Stade Velodrome of Marseille, Stade du Parc de Princes in Paris, Le Stade de France in Saint-Denis and Stade de Gerland of Lyon.
The 2 public utilities are now Electric Works and Soft drink manufacturer (marked by a red beaker but not of Coca Cola!). 
It is remarkable that one can be sent to Jail in this game as well.
The 8 tokens are resp. a shoe, cap, beaker, hamburger, goal, whistle, bal and the (gold colored) FIFA Worldcup Trophy (with the mark "1974 FIFA TM©" in the base).

Other differences with the standard Monopoly game are:

MONOPOLY

 

WC France 98 EDITION

Income tax

 

Transfer costs

Green houses and red hotels

 

Red stands and blue stadiums

Sixsided dice

 

Football dice (all figures double)

The money is f.e. £ or Dollars

 

The money has no value

 

 

Make-Your-Own-Opoly of American make.Edition: Make-Your-Own-OPOLY, Item# 1999
Publisher: TDC Games, Inc./Sagecliff Software, Inc. - 1998
Dimensions of the box: 25.8 x 51.0 cm
The game:
As the name does suppose you have to make your own Monopoly set with the content of this box. This is however not a Parker Brothers' nor a Waddingtons' issue and so there is no reference to this "world famous game". On the contrary, the differences have intentionally been made considerable:

For that purpose there are 8 spaces instead of 10.

There are no Chance- and Community Chest fields but Bad News and Good News.

The Bad News and Good News cards can only be drawn on two of 4 "station fields".

On the "Go To Jail" space is FATE! pre-printed. Here you must draw a Good News or a Bad News card.

On both the other "station spaces" is already as a fixed data Play Lotto, so that absolutely no railway stations can be made.

Most probable for many a man this will be as many reasons to not make his own -opoly set with this box.

As the picture clearly shows a number of sheets with pre-printed stickers are supplied, like for the property deeds, the Good News and Bad News cards, the banknotes and even the stick labels for the gameboard and the lid of the box, by which it becomes your one-of-a-kind board game creation.

The designer of this kit leaves the possibility to hand write all cards and spaces, but he also supplies a floppy disk and a CD Rom with software you can provide everything with nice texts and pictures with. The floppy disk contains 25 images but the CD Rom features over 1,400. Besides you can practise your own images and scanned pictures.
For that purpose the program immediately shows a color-image of the whole gameboard as editing screen. By clicking on the desired space it can be edited to your own opinion. The values mentioned on the spaces however, may not been changed. On the other hand you can put your proper picture on the banknotes.
A clear manual helps on printing, cutting and sticking your own set. Should it however be necessary you can find "answers to frequently asked questions" on web site: http://www.tdcgames.com/myohelp.htm.

The price of this set amounted in England  to £ 16.- (€ 22.50) June 2004.

 

 

BBC's Radio One edition. Edition: Radio One - Special Edition
Publisher:  Waddingtons Games Ltd. - ±1998
Dimensions of the box: 26.1 x 50.3 cm
The game:
This edition is from the collection of David Miller - UK.

The design of this edition is of the Standard one of 1972 with Ref. # 44021, the red characters of the word Monopoly on the lid having a blue border. The word Monopoly on the very standard game board is in open characters. The BBC Radio One logo is only printed on two places, viz. on the board next to the Jail corner and Go-to-Jail corner.

An offer on the auction site ebay in October 2004 introduced the set as "This version was only given as a prize some years ago, when Radio One did Monopoly on the Radio for the 'Children in Need charity'."
So it is to be expected the circulation to be very low (in the order of 500 copies?).

This set was sold via ebay in October 2004 at the price of GBP 155.00 (US$290,-) 

 

 

Manchester United, 1999.Edition: Manchester United, Ref.nr.029944029/102
Publisher: Parker Bros./Hasbro -1999
Dimensions of the box: 26.8 x 40.1 x 5.3 cm
The game:
As the Ref.nr. shows this edition is issued in February 1999 and not yet by Winning Moves (as the Rugby World Cup Edition is), but still by Parker Bros./Hasbro. However it is already in the design as later practised by Winning Moves.

The game board is red and its midfieldshows 2 football players. The properties in this edition are of course famous football players and instead of stations are now obviously stands. Community Chest is Home Game here and so instead of Chance is Away Game.

From Go onwards the properties are:

John Curtis - Michael Clegg - South Stand - Wes Brown - Raimond van der Gouw - Jesper Blomqvist - In Jail - Dwight Yorke - MU TV - Jaap Stam:Henning Berg - ? - West Stand - Teddy Sheringham - Ronny Johnsen - David May - Free Parking - Ole Gunnar Solskjær - Phil Neville - Paul Scholes - North Stand - Andy Cole - David Beckman - MU MEGA Store - Nicky Butt - Go To Jail - Gary Neville - Roy Keane - Ryan Giggs - East Stand - Denis Irwin and Alex Ferguson.

The houses and hotels are replaced by black seats and red stadiums. The 8 tokens are resp.: football - football shoe - wistle - gardien - referee - goal - player and of course the "Red Devil", even shown on the lid. The banknotes are illustrated with footballs and players.
The dice are a red and a white football
The Rules show the players once more and give a summary of the club's history.

N.B. 
Two new Manchester United editions has been published since, in 2000 with Ref.Nr.090044029/102  and in 2003, with Ref.Nr. 206, as to be expected with new properties.

 

 

GB Rugby WC, 1999Edition: Rugby World Cup Edition, Ref.nr. 055
Publisher: Winning Moves Int. Ltd./Hasbro -1999
Dimensions of the box: 26.8 x 40.1 x 5.3 cm
The game:
Like USAOPOLY in America launched the rugby editions "NFL (National Football League) Monopoly" and "Commemorative Super Bowl XXXII", Winning Moves introduced a similar edition one year later in Great Britain.

From Go onwards the properties of this edition are:

Korea - Morocco - Lansdowne Road - Uruguay - Spain - Tonga - In Jail - Namibia - Lighting Co. - Fiji - Japan - Millennium Stadium - USA - Romania - Italy - Free Parking - Argentina - Canada - Canada - Twickenham - Wales - W. Samoa - Soft Drinks Co. - Scotland - Go To Jail - Australia - England - France - Murrayfield - New Zealand and South Africa.

Community Chest is Home in this game and the Chance cards are Away cards here.

The price of this set amounted to £ 29.99 (€ 51.70) November 1999.

 

 

Star Wars Episode I, 1999.Edition: Star Wars Episode I, Ref. 40787/102
              "Special Collectors Edition"
Publisher: Parker/Lucasfilm Ltd./Hasbro - 1999
Dimensions of the board: 26.8 x 40.0 x 6.5 cm
The game:
Authorities on this Galaxy event will recognize immediately their heros and villains of the Trade Federation on both the lid and the centre field of the gameboard. Of the 8 pewter tokens (with the mark "© LFL", of Lucasfilm) the 4 heros are Anakin Skywalker, Jar Jar Binks, Qui-Gon Jinn and Queen Amidala and the villains Darth Sidious, a Battle Droid, Darth Maul and Sebulba.
There are no houses nor hotels built on the properties that consist of 28 spaces of the Galaxy, but apartments and towers instead. The apartments are structures of grey plastic, while the towers are monumental buildings of goldbrown plastic. The mortgage side of the property deeds is black.
The Chance- and Community Chest cards have been replaced by respectively Jedi (blue)- and Sith (red) cards with significant (?) texts like:

The Jedi Council Fund expires - You receive # 100.

Your Galactic senatepension takes effect - You receive # 100.

Proceed to Otoh Gunga Gungan Sub – If you pass "Go" you receive # 200.

Buy Droids for all your properties - Pay # 25 for each apartment and # 100 per tower.

The currency of the Galactic money is Galactic Credit. The banknotes are very simple, but there are 5 gold coins (value # 100) as well, printed with "Galactic Republic". The Rules say about them: "... for the collector! Should you wish so they can also be used for larger amounts to pay!"  
The practical "bankerstray" is also of black plastic.
Both dice are of course black, with white pips. 

 

 

EURO Monopoly 1999.Edition: Monopoly EURO - English, ref. 05597
Publisher: Parker/Hasbro, Inc. - 1999
Dimensions of the box: 27.0 x 40.2 x 6.5 cm
The game:
Of course Parker/ Hasbro took the opportunity of the introduction of the Euro to issue a special edition again. Was there in 1991 talk of but 12 countries of the European Community (see the description of the game in the "blue box"), now 15 countries belong to the European Union and 7 countries will join in the years to come. The makers of this game already anticipated by situating these countries at the beginning of the game. The most expensive properties are the capital cities of the countries who were first to become member. Groups who became member together are partitioned to the size of their capital population.

The capital cities and countries are from Go onwards:

Vilnius (Lithuania) - Riga (Latvia) - Sofia (Bulgaria) - Bukarest (Romania) - Warsaw (Poland) - Budapest (Hungaria) - (wrong, this is not the capital!)>Genève (Switserland) - Helsinki (Finland) - Stockholm (Sweden) - Vienna (Austria) - Lisbon (Portugal) - Madrid (Spain) - Athens (Greece) - Dublin (Ireland) - Copenhagen (Danmark) - London (United Kingdom) - Luxemburg (Luxemburg) - Brussels (Belgium) - Amsterdam (The Netherlands) - Rome (Italy) - Berlin (Germany) and Paris (France).
The 4 stations became the 4 busiest airports of Europe, namely Schiphol (Amsterdam) - Rhein-Main (Frankfurt) - Paris Charles de Gaulle and London Heathrow. Both utilities became: the European Parliament and the European Court of Justice.

It is a pitty that there are but 8 tokens this time, a very limited choice out of 22 countries. Seven of these tokens are the same as those of the 1991 edition. Only the Atomium from Belgium has been replaced by Manneke Pis. And why are these pewter tokens not as nicely gilded? The carefully edited booklet of the Rules give a detailed explanation of these tokens.
The 7 different banknotes are nice copies of the real €-notes. De € 1's are gold and silver colored (plastic) coins. On or over Go you receive €200. There is no explanation given why the plastic houses with roof edge and chimney are dark blue now and the hotels gold brown
Both dice are dark blue with gold pips.
Worthy mentioning is the fact that the lid now shows a part of the Go-space with a part of the first and fourth side in perspective. That is remarkable because this same presentation is also applied by all City Games of Winning Moves Int. who are issued in the UK, Germany, France e.o.countries since 1998. The bottom of the box shows again a nice color picture of the gameboard with all its attributes.

It is obvious to put the differences and similarities with the European Edition of 1991 on a row:

Monopoly Euro 1999

Monopoly European Edition 1991

folded twice gameboard in a rectangular box

folded twice gameboard in square box

properties are capital cities of 22 countries

properties are groupes of 2 or 3 streets of 8 countries

"stations" are airports

"stations" are airports

in jail is .... Jack the Jailbird

in jail is …. nobody

the currency is EURO

the currency is ECU

8 tokens of well-known buildings

12 tokens of well-known buildings

Mr.Monopoly in the red bar

Rich Uncle Pennybags in the red bar

nothing written on the back of the board

Monopoly in silver on the back of the board

 

 

Coronation Street 40 years.Edition: Coronation Street, Ref.Nr. 55840/102
                  
40 years   1960 - 2000
Publisher: Hasbro Inc./Waddingtons Games - 2000
Dimensions of the box:
26.8 x 40.1 x 5.3 cm
The game:
This edition is owned by Matthew Horton - UK.

Because I do not know this TV series I had to read what was said 
at the bottom of the box. And this is the story:

"The street up for sale!
Coronation Street was first transmitted on Friday 9th December 1960, at 7 pm. The family drama serial was meant to run for 13 episodes. Now, 5,000 episodes and 40 years later, it continues to go from strength to strength. Characters such as Elsie Tanner, Hilda Ogden, Ken Barlow and Bet Gilroy have become some of television's greatest icons.
Shown all over the world, Coronation Street has a legion of fans who tune in faithfully to watch the goings on in fictitious Weatherfield.
Now you too can experience life on the Street!
Travel around the board buying Properties from Britain's best-loved soap. Will you buy Elliott's Butchers, I say will you buy Elliott's Butchers? Or would you rather be pulling pints at the Rovers Return?"

All spaces are from Go onwards the properties are:

Elliott's Butchers - Community ChestRoy's Rolls - Funeral Expenses - Hair Net - No.1 Ken & Deirdre - Chance - Nr. 2 Audrey's - No. 3 Emily Bishop - In Jail / Just Visiting - No. 4 Ashley & Maxine Peacock - Newton & Ridley Brewery - No. 5 The Battersbys - No. 6 Des & Natalie Barnes - Flying Ducks - No. 7 Curly & Raquel Watts - Community Chest - No. 8 The Platts - No. 9 Jack & Vera Duckworth - Free Parking - The Kabin Rita Sullivan - Chance - No. 11 Elsie Tanner - No. 13 Hilda Ogden - Earrings - Unit 14 - The Garage Kevin Webster - No. 15 - The Corner Shop Alf Roberts - Weatherfield General - Unit 16 - Underworld Mike Baldwin - Go To Jail - Leonard Swindley - Bettabuy Reg Holdsworth - Community Chest - The Community Centre Percy Sugden - Hotpot - Chance - The Snug Ena Sharples - Buy Engagement Ring and Rovers Return Bet Gilroy.

The carefully edited Rules booklet gives detailed information of all persons mentioned on the spaces.

 

 

Pokémon, ref. 41357.Edition: Pokémon, Ref.Nr. 41357/102
             
"Gotta catch 'em all!"  
Publisher: Hasbro Inc./Waddingtons Games - 2000
Dimensions of the box:
26.8 x 40.1 x 5.3 cm
The game:
This edition is owned by Matthew Horton - UK.

Again one of those theme games with a nice design and this time specially made for Pokémon lovers.
There is of course nothing difficult for a Pokémon fanatic, however for a simple Monopolist it looks nice but the names do not mean so much. A grandson and great connoisseur of this phenomenon explained the game:
The world of Pokémon consists of Gym's that are in 21 cities, forests, isles and such. The board's midfield features this World almost completely. 

(The computergame start at Pallet Town (on the game board next to space #145 Zapdos). From there onwards the gameway goes via Viridian City - Viridian Forest - Pewter City - Mt.Moon Cerulean City (unvisible under LY) - Sea Cottage (on the peninsula) - Rock Tunnel with the Power Plant - Lavender Town (the minaret on the T-crossing) - Diglett's Cave (the boulder under) to Fuchsia City and Safari Zone (mid under). The isle with the tapering mountain is called Cinnaber Island and the 2 islands next to it together are Seafoam Island.)

The Gym's are managed by Trainers. Each Trainer has a preferance for a kind of Pokémon, allround intelligent creatures, that basically not allow to be possessed. The Pokémon are divided into 15 classes to be recognized by the logo before the price. On the game board is choosen for resp.: Boulder - Water - Electric - Grass - Psychic - Poison - Fire and Earth. 

From Go onwards the properties are:

Brock's Gym: #74 Geodude - #95 Onix
Misty's Gym: #120 Staryu - #121 Starmie - #116 Horsea
Lt. Surge's Gym: #100 Voltorb - #125 Electabuzz - #26 Raichu
Erika's Gym: #71 Victreebel - #114 Tangela - #45 Vileplume
Sabrina's Gym: #64 Kadabra - #122 Mr. Mime - #49 Venomoth
Koga's Gym: #109 Koffing - #89 Muk - #110 Weezing
Blaine's Gym: #58 Growlithe - #77 Ponyta - #78 Rapidash
Giovanni's Gym: #31 Nidoqueen - #34 Nidoking

Instead of stations are 4 Poké-balls (with which you can catch Pokémon): Poké Ball - Great Ball - Ultra Ball and Master Ball.

The Professor Oak and Trainer Battle cards replace the Chance and Community Chest cards. 
The Poké-money consists of 7 different banknotes, of which the denominations are: 1 (white) - 5 - 10 - 20 - 50 - 100 and 500. Strange enough the "banker's tray" only has 5 holes.
Instead of houses and hotels there are light blue square stackable Poké Centers and red rectangular non-stackable Poké Marts, all made of  transparant plastic. 
The 6 tokens are well-known characters of this world, viz. #04 Charmander, #25 Pikachu, #35 Clefairy, #150 Mewtwo, #01 Bulbasaur and #09 Blastoise. They are packed together in a pre-shaped holder of black plastic.
The dice are white with black pips.

In order to better match this version of Monopoly with the Pokémon computer game additional rules have been added: Pokémon Power Doubles. In case of throwing doubles you may as usual choose for throwing once again or for a Pokémon Power, subject to the throw. The values are listed in a table in the Rules.

 

Second Europe edition with BERN.Edition: Monopoly Europe Edition - English, 
              Ref.Nr. 15283/102 

Publisher: Parker/Hasbro, Inc. - 2001
Dimensions of the box: 6.5 x 26.8 x 40.1cm
The game:
After the edition with ref.nr. 05597 had been published it appeared the Hasbro designers did not know the capital of Switserland. They placed the important city Geneva between the capitals of other European countries. However, it tooks 2 years until this new edition with new ref.nr. as well as a new presentation (enlarged tokens on the lid and a banner with "Europa") was issued showing the right Swiss capital Bern. All the rest of this game remained unchanged.

 

Stock Exchange, 2001.Edition: Monopoly - Stock Exchange, Ref.Nr. 16465/102 
Publisher: Parker/Hasbro Inc. - 2001
Dimensions of the box: 6.5 x26.8 x 40.1 cm
The game:
The most particular of this game is the computer that goes with it (however without batteries). The slogan of this Stock Exchange game is: "Buy for as low a price as possible and sell for substantial prices!"
Everything is simplified with this computer for the players (every player has his own entrance button). So they can calculate the exchange rate of their shares and store the "Presidencies of their compagnies".


The properties of this game are international and national compagnies that may differ per country. 
There are  22
million) higher and so you will receive over Start € 200M. The denominations of these Monopoly banknotes are resp.: 1M - 5M -10M - 20M - 50M - 100M and 500M. 
The 6 tokens are unfortunately the common metal tokens boat - dog - car - hat - shoe and iron.
The grounds are built with 32  Branches
and 12 Main Settlements.

 

 

Disney Edition-2002.Edition: The Disney Edition, Ref.Nr. 19631/102
Publisher: Parker/Hasbro Inc. - 2002
Dimensions of the box: 26.8 x 40.0 x 6.5 cm
The game: 
This edition is owned by David Miller - UK.

In this issue the streets on the game board are replaced by titels of well-known Disney stories and films.

From Go on all spaces are:

Tarzan - Magic World - Toy Story - Scrooge McDuck's Tax - Aladdin's Magic Carpet - Peter Pan - Showtime - Pocahontas - Snow White - Jail - Dumbo - Magic Wand - Beauty and the Beast - The Little Mermaid - Capt. Hooks' Pirate Boat - The Fox and the Hound - Magic World - The Rescuers - The jungle Book - Free Parking - Steamboat Willie - Showtime - Sleeping Beauty - Lady and the Tramp - Cinderella's Coach - Mulan - Alice in Wonderland - Elf Powder - Cinderella - Go to Jail - Bambi - Aladdin - Magic World - Pinocchio - Cruella De Vil's Car - Showtime - The Lion King - to Prins John's Tax and 101 Dalmations

The Chance cards became Magic World cards, while Community Chest became here Show Time cards.
The money consists of colored notes with the amount to the left and the right and Uncle Scrooge inbetween as Mr.Monopoly.
The 8 tokens are Disney characters as they appear in the stories: Peter Pan - Snow White - Pinocchio - Lady and the Tramp - Dombo - Alice - Tarzan and Sleeping Beauty.
The set goes with 32 green "White Rabbit Cottages" and 12 red "Sleeping Beauty Castles".

The set is "Manufactured in Ireland".

There is an American version of this edition with ref.nr. 40224 and a bilingual Canadian version as well.

 

 

Star Wars Episode II - 2002.Edition: Star Wars - Episode II, Ref. Nr. 47164/102
Publisher: Parker/Lucasfilm Ltd./Hasbro - 2002
Dimensions of the box: 26.8 x 40.3 x 5.3 cm
The game:
This is already a 4th version of Star Wars and the 2nd  after a film: Attack of the Clones.

The text on the bottom of the box reads:

"Rush into the fray to rule over the Galaxy!
In this special edition of Monopoly you take part of the great war against the Clones yourself. Choose one of the 8 tokens - you decide yourself if you choose for the Dark or Brite side. Follow an intergalactic way over the game board meanwhile collecting as many Republican Credits as possible!
The special "force" die and counters offer an additional challenge if you have to measure your strength with the other part of the fight for supreme mastery. Do Obi-Wan Kenobi and Yoda de Jedi lead to victory? Or will this be the chance the malicious count Dooku and Jango Fett are waiting for so long? The one who knows how to prevent a bankrupcy will finally triumph.
May the Force be with you!"

The Chance and Community Chest cards have been replaced by Jedi and Sith cards.
The 8 pewter tokens are: Obi-Wan Kenobi - Anakin Skywalker - Padmé Amidala - Mace Windu - a Clone Trooper of the Brite side - Count Dooku - Jango and a Superfighter droïde of the Dark side. 
The currency of the Star Wars banknotes is Republican Credit
The houses and hotels have been replaced by Apartments and Towers.
Except for the 2 common dice there is also a Force-die supplied this time. 

 

Arsenal F.C.Edition: Arsenal, Ref.Nr. ??
Publisher: Winning Moves Int. Ltd./Hasbro - 2002
Dimensions of the box: 26.8 x 40.1 x 5.3 cm
The game:
This edition is owned by Matthew Horton - UK.

From Go onwards the properties are:

Bob Wilson
- Home - David Seaman - Travel To European Competition - The North Bank - Ashley Cole - Away - Martin Keown - Sol Campbell - Jail - Ray Parlour - Board Room - Gilberto - Freddie Lungberg - West Stand - David Rocastle - Home - Liam Brady - Michael Thomas - Free Parking - Alan Smith - Away - Charlie George - Ian Wright - The Clock End- Sylvain Wiltord - Robert Pires - Marble Halls - Dennis Bergkamp - Go to Jail - Bertie Mee - Thierry Henry - Home - Patrick Viera - East Stand - Away - Tony Adams - Season Ticket and Arsene Wenger

 

Wonders of the World, ref. 48285.Edition: Wonders of the World, Ref.Nr. 48285/102
Publisher: Parker/Hasbro - 2003
Dimensions of the box: 26.8 x 40.1 x 5.3 cm
The game:
This edition is owned by Matthew Horton - UK.
This very nice special edition shows Mr. Monopoly in a balloon on the lid as well as on the game board. 
In this issue the properties are 22 of the most impressive and well-known wonders of the world. On the mortgage side of the property deeds is a short history. The stations have been replaced by European airports

From Go onwards the properties are:

Niagara Falls - Community Chest - Mount Everest - Travel Insurance - Amsterdam Schiphol - Great Barrier Reef - Chance - Grand Canyon - Angel Falls - Jail - O Cristo Redentor - Foreign Exchange - Eiffel Tower - Colosseum  - Paris Charles De Gaulle - Stonehenge - Community Chest - Taj Mahal - Moai Statues - Free Parking - Alan Smith - Chance - Angkor Wat - Petra - Rhein-Main Frankfurt Int. - The Great Wall - Pharos, Alexandria - Travel Agency - Colossus, Rhodos - Go to Jail - Mausoleum, Halicarnassus - Zeuss Statue, Olympia - Community Chest - Temple Of Artemis, Ephesus - London Heathrow - Chance - Hanging Gardens, Babylon - Airport Tax and Great Pyramid, Gizeh

The spaces have numbers pointing to the places in the world where these landmarks are situated. 
The Community Chest spaces show an ancient treasure chest in mahogany instead of blue, bulged with jewels. The innerbox has one large dark blue plastic tray with 4 big holes to store the houses and hotels and 2 rows of slots for the banker's cards and banknotes. The color picture on the bottom of the box clearly shows all details of this set.
The instructions on the cards are adapted to this issue. Examples are:

Caught food poisoning. You receive € 50 compensation.

Pay € 100 for vaccinations.

Family packing of diarrhoea pills! Pay € 20.

You win a poker match in the hostel. You receive € 50.

The heavy metal tokens are no world wonders but copies of inventions of transport means, i.e.: warrior-waggon - canoe - balloon - bicycle - steamengine - clipper - airplane and car
The banknotes are those from earlier editions.
The plastic houses are dark blue, the hotels are beige. Both wooden dice are dark blue and have gold pips.

The specialty in this edition are those 4 plastified passports. The aim is to land on each of the streets and mark them in your passport. The first player to visit all world wonders receives a bonus of € 1500. This is also the moment the game ends. The crosses can be removed from the passports by a dark blue cloth supplied with the game. 
Both dice are blue with gold pips.

 

 

Tutankhamun in London, 2007.Edition: Tutankhamun, bc. nr. 009515
              And The Golden Age Of The Pharaohs
Publisher: Winning Moves UK. Ltd./Hasbro - 2007
Dimensions of the box: 26.8 x 40.1 x 5.3 cm
The game:
This edition is from the collection of David Miller - UK. 
Tutankhamun was an Egyptian Pharaoh of the Eighteenth Dynasty (ruled 1333 BC - 1323 BC), during the period of Egyptian history known as the New Kingdom. His original name, Tutankhaten, means "Living Image of Aten (disc of the Sun)", while Tutankhamun means "Living Image of Amun (a deity)".
Tutankhamun's tomb was discovered in Egypt in 1922.

The bottom side of the box says about this edition: 
O2 bubble in London.
"The incredable exhibition, Tutankhamon and the Golden Age of the Pharaohs can be seen at the O2 bubble in North Greenwich peninsula in London (in the period between Nov.15 -2007 and Aug.30-2008) - the only European stop the exhibition makes following a record breaking tour around the USA. When the treasures first toured the world, audiences were awe-struck and millions all over the world visited as Tutankhamun became a world sensation. 
Over 35 years since they were last here, the treasures of Tutanhamun are back ... and what better way to commemorate this visit than with this limited edition game of this Monopoly! 
There are many treasures on the board - gleaming gold, magic amulets, and all sorts of articles of ancient Egyptian life. From the elaborate gold crown that was found on Tutanhamun's head and the iconic coffinette, to musical instruments, weapons and even a board game!
Travel round the artefacts, buying those that you can and, building civilisations upon them as you create your own legacy!
With shrines, pyramids and golden playing pieces this limited edition Monopoly game is truly a little piece of King Tut's world that you can take home!
For more information on the once in a lifetime chance to experience the exhibition and to book tickets to this historic event visit www.visitlondon.com."

From Go onwards the properties are:

Ivory Game - Community Chest - Model River Boat - Worship - Donkey - Ivory Cosmetic Dish - Chance - Cosmetic Jar - Cartouch Box - Jail - Canopic Chest of Tjuya - Musicians - Chair of Princess Sitamun - Portable Chest  - Boat - Tutankhamun - Community Chest - Queen Kiya - Amenhotep III - Free Parking - Serpent Goddess - Chance - Duamutef - Herwer - Chariot - Ceremonial Mace - Royal Crook and Flail - Shabti - Ceremonial Dagger - Go to Jail - Ankh Shaped Mirror Case - Broad Collar and Counterweight - Community Chest - Royal Diadem - Carrying Chair - Chance - Coffin of Tjuya - Worship and Coffinette of Tutankhamun

The surface of not only the game board but of the box as well has been given an "ancient appearance" by goldy brown stains.

As the summing up shows the "station spaces" are transport means of the Pharaohs era. But what a contradiction to apply the modern corner designs as they are: a rascal behind prison bars, the red car with white wheels on the Free Parking space and the whistling policeman with blue cap! Such a thing should not happen but apparently it was indispensable to protect Hasbro's rights on this Monopoly edition. 

The bars on top the properties have the usual colors but filled up with a pattern of stacked stones.

How pitty it is Winning Moves did not spent a bit more attention to this very special edition, otherwhise they would have made special tokens instead of applying just the regular, modern ones like the plane, a car and so on. 

However, instead of houses and hotels one can now build shrines and pyramids on the properties.

The Community Chest spaces show a pharaoh treasure chest on legs, while Chance spaces show the upper part of a crook. The corresponding spaces for the card stacks both show a picture of the O2 bubble.

See what Mr. Monopoly, coming out the middle O of Monoply, holds in his hand! 

This is an absolute fabulous edition!

 

 

Your comments and/or additional informations will be highly appreciated! Only then this catalogue remains interesting! So please do send a message to:
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albert c. veldhuis
Zoetermeer - The Netherlands
e-mail: monopoly@muurkrant.nl
(Nederlands,,Deutsch,Français,Magyar)